Environments
I create immersive worlds that blend artistic vision with technical execution, spanning digital matte painting, 2.5D projection techniques, and fully built 3D environments. Drawing on cinematic influences and grounded in strong visual storytelling, these pieces explore atmosphere, scale, and mood — from expansive landscapes to detailed close-ups.
My work bridges traditional artistic principles with modern production workflows. Matte painting allows for painterly composition and dramatic lighting, 2.5D projection brings stills to life with depth and parallax, and full 3D environment building enables dynamic lighting, camera movement, and integration with VFX and live-action plates.
Each project is constructed with a focus on:
Composition & narrative intent
Believable lighting and materiality
Depth and dimensionality
Seamless integration of digital techniques
Whether grounding a scene in realism or extending it into the speculative and fantastical, these environments are designed to evoke emotion, support story, and demonstrate both creative and technical problem solving.
Browse the work below to see how each discipline contributes to world-building and visual storytelling.